在可選的nil
上查詢,調用屬性,下標和方法的過程叫作可選鏈。可選鏈接返回兩個值 -
- 如果可選項包含值,則調用相關屬性,方法和下標返回值。
- 如果可選項包含
nil
值,則所有相關屬性,方法和下標返回nil
。
由於對方法,屬性和下標的多個查詢組合在一起,因此對一個鏈的失敗將影響整個鏈的結果為nil
值。
可選鏈作為強制解包的替代方法
在帶有?
的可選值後指定可選鏈,在可選值返回某些值時調用屬性,方法或下標。
可選鏈? |
訪問方法,屬性和下標可選鏈! 強行展開 |
---|---|
? 在可選值之後放置調用屬性,方法或下標 |
! 放在可選值之後調用屬性,方法或下標來強制展開值 |
當可選項為nil 時,優雅地失敗 |
當可選項為nil 時,強制解包會觸發運行時錯誤 |
使用 ! 進行可選鏈的程式
class ElectionPoll {
var candidate: Pollbooth?
}
lass Pollbooth {
var name = "MP"
}
let cand = ElectionPoll()
let candname = cand.candidate!.name
當使用playground運行上述程式時,得到以下結果 -
fatal error: unexpectedly found nil while unwrapping an Optional value
0 Swift 4 0x0000000103410b68
llvm::sys::PrintStackTrace(__sFILE*) + 40
1 Swift 4 0x0000000103411054 SignalHandler(int) + 452
2 libsystem_platform.dylib 0x00007fff9176af1a _sigtramp + 26
3 libsystem_platform.dylib 0x000000000000000b _sigtramp + 1854492939
4 libsystem_platform.dylib 0x00000001074a0214 _sigtramp + 1976783636
5 Swift 4 0x0000000102a85c39
llvm::JIT::runFunction(llvm::Function*, std::__1::vector > const&) + 329
6 Swift 4 0x0000000102d320b3
llvm::ExecutionEngine::runFunctionAsMain(llvm::Function*,
std::__1::vector<std::__1::basic_string, std::__1::allocator >,
std::__1::allocator<std::__1::basic_string, std::__1::allocator > > > const&,
char const* const*) + 1523
7 Swift 4 0x000000010296e6ba Swift 4::RunImmediately(Swift
4::CompilerInstance&, std::__1::vector<std::__1::basic_string,
std::__1::allocator >, std::__1::allocator<std::__1::basic_string,
std::__1::allocator > > > const&, Swift 4::IRGenOptions&, Swift 4::SILOptions
const&) + 1066
8 Swift 4 0x000000010275764b frontend_main(llvm::ArrayRef,
char const*, void*) + 5275
9 Swift 4 0x0000000102754a6d main + 1677
10 libdyld.dylib 0x00007fff8bb9e5c9 start + 1
11 libdyld.dylib 0x000000000000000c start + 1950751300
Stack dump:
0. Program arguments:
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/
usr/bin/Swift 4 -frontend -interpret - -target x86_64-apple-darwin14.0.0 -
target-cpu core2 -sdk
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/
SDKs/MacOSX10.10.sdk -module-name main
/bin/sh: line 47: 15672 Done cat <<'SWIFT 4'
import Foundation
</std::__1::basic_string</std::__1::basic_string</std::__1::basic_string</std::
__1::basic_string
上述程式將“electionpoll”聲明為類名,並包含candidate
成員函數。 子類被聲明為pollbooth
,有一個名稱為name
成員函數,它被初始化為MP
。 通過使用可選的!
創建一個實例cand
來初始化對超類的調用。 由於值未在基類中聲明,因此存儲nil
值,從而通過強制解包過程返回致命錯誤。
使用 ? 的可選鏈程式
class ElectionPoll {
var candidate: Pollbooth?
}
class Pollbooth {
var name = "MP"
}
let cand = ElectionPoll()
if let candname = cand.candidate?.name {
print("Candidate name is \(candname)")
} else {
print("Candidate name cannot be retreived")
}
當使用playground運行上述程式時,得到以下結果 -
Candidate name cannot be retreived
上述程式將electionpoll
聲明為類名,並使用candidate
作為成員函數。 子類名稱為pollbooth
,使用name
作為其成員函數,它被初始化為MP
。 通過使用可選的?
創建一個實例cand
來初始化對超類的調用。 由於值未在其基類中聲明nil
,因此在else
處理程式塊存儲並在控制臺中列印。
為可選鏈和訪問屬性定義模型類
Swift 4語言提供了可選鏈的概念,將多個子類聲明為模型類。 這個概念對於定義複雜模型和訪問屬性,方法和下標子屬性非常有用。
class rectangle {
var print: circle?
}
class circle {
var area = [radius]()
var cprint: Int {
return area.count
}
subscript(i: Int) -> radius {
get {
return area[i]
}
set {
area[i] = newValue
}
}
func circleprint() {
print("The number of rooms is \(cprint)")
}
var rectarea: circumference?
}
class radius {
let radiusname: String
init(radiusname: String) { self.radiusname = radiusname }
}
class circumference {
var circumName: String?
var circumNumber: String?
var street: String?
func buildingIdentifier() -> String? {
if circumName != nil {
return circumName
} else if circumNumber != nil {
return circumNumber
} else {
return nil
}
}
}
let rectname = rectangle()
if let rectarea = rectname.print?.cprint {
print("Area of rectangle is \(rectarea)")
} else {
print("Rectangle Area is not specified")
}
當使用playground運行上述程式時,得到以下結果 -
Rectangle Area is not specified
通過可選鏈接調用方法
class rectangle {
var print: circle?
}
class circle {
var area = [radius]()
var cprint: Int {
return area.count
}
subscript(i: Int) -> radius {
get {
return area[i]
}
set {
area[i] = newValue
}
}
func circleprint() {
print("Area of Circle is: \(cprint)")
}
var rectarea: circumference?
}
class radius {
let radiusname: String
init(radiusname: String) { self.radiusname = radiusname }
}
class circumference {
var circumName: String?
var circumNumber: String?
var circumarea: String?
func buildingIdentifier() -> String? {
if circumName != nil {
return circumName
} else if circumNumber != nil {
return circumNumber
} else {
return nil
}
}
}
let circname = rectangle()
if circname.print?.circleprint() != nil {
print("Area of circle is specified)")
} else {
print("Area of circle is not specified")
}
當使用playground運行上述程式時,得到以下結果 -
Area of circle is not specified
通過創建名為circname
的實例來調用circle()
子類中聲明的函數circleprint()
。 如果函數包含某個值,則該函數將返回一個值,否則它將通過檢查代碼語句:if circname.print?.circleprint() != nil
返回一些用戶定義的列印消息。
通過可選鏈訪問下標
可選鏈用於設置和檢索下標值,以驗證對下標的調用是否返回一個值。?
放在下標大括弧之前,以訪問特定下標上的可選值。
程式1
class rectangle {
var print: circle?
}
class circle {
var area = [radius]()
var cprint: Int {
return area.count
}
subscript(i: Int) -> radius {
get {
return area[i]
}
set {
area[i] = newValue
}
}
func circleprint() {
print("The number of rooms is \(cprint)")
}
var rectarea: circumference?
}
class radius {
let radiusname: String
init(radiusname: String) { self.radiusname = radiusname }
}
class circumference {
var circumName: String?
var circumNumber: String?
var circumarea: String?
func buildingIdentifier() -> String? {
if circumName != nil {
return circumName
} else if circumNumber != nil {
return circumNumber
} else {
return nil
}
}
}
let circname = rectangle()
if let radiusName = circname.print?[0].radiusname {
print("The first room name is \(radiusName).")
} else {
print("Radius is not specified.")
}
當使用playground運行上述程式時,得到以下結果 -
Radius is not specified.
在上面的程式中,未指定成員函數radiusName
的實例值。 因此,對函數的調用將僅返回其他部分,而返回必須是定義特定成員函數的值。
程式2
class rectangle {
var print: circle?
}
class circle {
var area = [radius]()
var cprint: Int {
return area.count
}
subscript(i: Int) -> radius {
get {
return area[i]
}
set {
area[i] = newValue
}
}
func circleprint() {
print("The number of rooms is \(cprint)")
}
var rectarea: circumference?
}
class radius {
let radiusname: String
init(radiusname: String) { self.radiusname = radiusname }
}
class circumference {
var circumName: String?
var circumNumber: String?
var circumarea: String?
func buildingIdentifier() -> String? {
if circumName != nil {
return circumName
} else if circumNumber != nil {
return circumNumber
} else {
return nil
}
}
}
let circname = rectangle()
circname.print?[0] = radius(radiusname: "Diameter")
let printing = circle()
printing.area.append(radius(radiusname: "Units"))
printing.area.append(radius(radiusname: "Meter"))
circname.print = printing
if let radiusName = circname.print?[0].radiusname {
print("Radius is measured in \(radiusName).")
} else {
print("Radius is not specified.")
}
當使用playground運行上述程式時,得到以下結果 -
Radius is measured in Units.
在上面的程式中,指定了成員函數radiusName
的實例值。 因此,對函數的程式調用將會返回一個值。
訪問可選類型的下標
class rectangle {
var print: circle?
}
class circle {
var area = [radius]()
var cprint: Int {
return area.count
}
subscript(i: Int) -> radius {
get {
return area[i]
}
set {
area[i] = newValue
}
}
func circleprint() {
print("The number of rooms is \(cprint)")
}
var rectarea: circumference?
}
class radius {
let radiusname: String
init(radiusname: String) { self.radiusname = radiusname }
}
class circumference {
var circumName: String?
var circumNumber: String?
var circumarea: String?
func buildingIdentifier() -> String? {
if circumName != nil {
return circumName
} else if circumNumber != nil {
return circumNumber
} else {
return nil
}
}
}
let circname = rectangle()
circname.print?[0] = radius(radiusname: "Diameter")
let printing = circle()
printing.area.append(radius(radiusname: "Units"))
printing.area.append(radius(radiusname: "Meter"))
circname.print = printing
var area = ["Radius": [35, 45, 78, 101], "Circle": [90, 45, 56]]
area["Radius"]?[1] = 78
area["Circle"]?[1]--
print(area["Radius"]?[0])
print(area["Radius"]?[1])
print(area["Radius"]?[2])
print(area["Radius"]?[3])
print(area["Circle"]?[0])
print(area["Circle"]?[1])
print(area["Circle"]?[2])
當使用playground運行上述程式時,得到以下結果 -
Optional(35)
Optional(78)
Optional(78)
Optional(101)
Optional(90)
Optional(44)
Optional(56)
可以通過引用下標值來訪問下標的可選值。 它可以通過下標[0]
,下標[1]
等來訪問。“半徑”的默認下標值首先分配為[35,45,78,101]
和 Circle 為:[90,45,56]
。 然後將下標值更改Radius [0]
為78
,並將Circle[1]
更改為45
。
鏈的多級鏈接
多個子類也可以通過可選鏈與其超類方法,屬性和下標鏈接。
可選的多個鏈可以鏈接 -
如果檢索類型不是可選的,則可選鏈接將返回可選值。 例如,如果String
通過可選鏈它將返回String?
值。
class rectangle {
var print: circle?
}
class circle {
var area = [radius]()
var cprint: Int {
return area.count
}
subscript(i: Int) -> radius {
get {
return area[i]
}
set {
area[i] = newValue
}
}
func circleprint() {
print("The number of rooms is \(cprint)")
}
var rectarea: circumference?
}
class radius {
let radiusname: String
init(radiusname: String) { self.radiusname = radiusname }
}
class circumference {
var circumName: String?
var circumNumber: String?
var circumarea: String?
func buildingIdentifier() -> String? {
if circumName != nil {
return circumName
} else if circumNumber != nil {
return circumNumber
} else {
return nil
}
}
}
let circname = rectangle()
if let radiusName = circname.print?[0].radiusname {
print("The first room name is \(radiusName).")
} else {
print("Radius is not specified.")
}
當使用playground運行上述程式時,得到以下結果 -
Radius is not specified.
在上面的程式中,未指定成員函數radiusName
的實例值。 因此,對函數的程式調用將僅返回其他部分,而返回必須定義特定成員函數的值。
如果檢索類型已經是可選的,則可選鏈接也將返回可選值。 例如,如果String?
通過可選鏈訪問它會返回String?
值。
class rectangle {
var print: circle?
}
class circle {
var area = [radius]()
var cprint: Int {
return area.count
}
subscript(i: Int) -> radius {
get {
return area[i]
}
set {
area[i] = newValue
}
}
func circleprint() {
print("The number of rooms is \(cprint)")
}
var rectarea: circumference?
}
class radius {
let radiusname: String
init(radiusname: String) { self.radiusname = radiusname }
}
class circumference {
var circumName: String?
var circumNumber: String?
var circumarea: String?
func buildingIdentifier() -> String? {
if circumName != nil {
return circumName
} else if circumNumber != nil {
return circumNumber
} else {
return nil
}
}
}
let circname = rectangle()
circname.print?[0] = radius(radiusname: "Diameter")
let printing = circle()
printing.area.append(radius(radiusname: "Units"))
printing.area.append(radius(radiusname: "Meter"))
circname.print = printing
if let radiusName = circname.print?[0].radiusname {
print("Radius is measured in \(radiusName).")
} else {
print("Radius is not specified.")
}
當使用playground運行上述程式時,得到以下結果 -
Radius is measured in Units.
在上面的程式中,指定了成員函數radiusName
的實例值。 因此,對函數的程式調用將會返回一個值。
使用可選返回值鏈方法
可選鏈也用於訪問子類定義的方法。
class rectangle {
var print: circle?
}
class circle {
var area = [radius]()
var cprint: Int {
return area.count
}
subscript(i: Int) -> radius {
get {
return area[i]
}
set {
area[i] = newValue
}
}
func circleprint() {
print("Area of Circle is: \(cprint)")
}
var rectarea: circumference?
}
class radius {
let radiusname: String
init(radiusname: String) { self.radiusname = radiusname }
}
class circumference {
var circumName: String?
var circumNumber: String?
var circumarea: String?
func buildingIdentifier() -> String? {
if circumName != nil {
return circumName
} else if circumNumber != nil {
return circumNumber
} else {
return nil
}
}
}
let circname = rectangle()
if circname.print?.circleprint() != nil {
print("Area of circle is specified)")
} else {
print("Area of circle is not specified")
}
當使用playground運行上述程式時,得到以下結果 -
Area of circle is not specified